🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

Advertisement

Latest ShaderDevelopment Activity

You probably won't get “anything better than a spline base approach". I put that in quotes because there is going to be tradeoffs in any approach you take. A snake general shape when bending can be approximated closely with splines( piece-wise or complete). You can optimize one more level by approx…

3,296 views
Advertisement
Advertisement
Advertisement