Release 2.5.5 of Diligent Engine packs a lot of new features.
Post-Processing Effects
![](https://uploads.gamedev.net/forums/monthly_2024_05/78b805fda54d448c9414751e933f1f2d.ssr-logo.jpg)
Screen-Space Ambient Occlusion
![](https://uploads.gamedev.net/forums/monthly_2024_05/b7e646e7e722430dbc53ff6e15982ecf.ssao-kitchen.jpg)
![](https://uploads.gamedev.net/forums/monthly_2024_05/15d3938509b24ac595c8dd018ada4d91.depth_of_field.jpg)
![](https://uploads.gamedev.net/forums/monthly_2024_05/fa64df3e313c43a7a50ea6ddd6a73a16.bloom.jpg)
PBR Material Improvements:
- Clearcoat
- Anisotropy
- Sheen
- Iridescence
Another major new feature is Hydrogent, an implementation of the Hydra rendering API in Diligent Engine.
![](https://uploads.gamedev.net/forums/monthly_2024_05/5ee9a752515245e2ae8f1b5b3a93e6ac.USDViewer.jpg)
Check out Diligent Engine on GitHub.