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![<div class='d-flex align-items-center'><img class='media-img mr-2' src='/static/media/user/generic-user.png'><div class='d-flex flex-column justify-content-between align-items-start' <h4 class='text-white'>Francisco Tufro</h4><div><i class='fas fa-heart mr-1'></i>110</div><div>Joined Sept. 18, 2012</div></div></div> Profile](/static/media/user/generic-user.png)
Buenos Aires, Argentina
DevLog for 4drop, a 2/4 multiplayer capture-the-flag / puzzle mashup that dances to the music
![Engines starting off (again)](https://uploads.gamedev.net/monthly_2018_08/logo-GAMEJOLT.jpg.6f875aa7b0a0ef5d18d77e80d39bfae9.jpg)
Hi there, Francisco here with the first update for 4drop. For those of you new to the project, I wanted to give some background on it.
4drop is, as its description states, a multiplayer game built for 2/4 players where you have to compete with each other to grab a flag and take it to the bas…
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