These are the most stomach-knotting moments in the game business: there's so much stuff I wish I could talk about, but can't. I want to just blather for a few hours and flap my arms around and make lots of excited noises... alas, this may not be.
In all seriousness... if we pull off even ten percent of some of the concepts we're kicking around right now, our next title is going to be the best fricken game ever. This is some awesome stuff.
OK, back to hopping around and giggling with glee.