🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

First boss fight test

posted in BackToAshes Project for project Back To Ashes
Published June 10, 2018
Advertisement

With animations from WeMyg and music track from Sam-Oz.
Need to work a bit on attack sequences but slowly getting there :)
Follow me on twitter -> https://twitter.com/DarkAstray

 

Previous Entry First game area demo
2 likes 5 comments

Comments

the incredible smoker

Looking very good,

here are the things i notice :

When the boss starts moving toward you from 0:45, the animation is running while the boss moves slowly, and keeps running against obstacles.

Also you could have made the big sword material go more brighter red when on fire, not so dark.

For the rest all good.

June 10, 2018 12:42 PM
jbadams

Looking pretty good! Is the little intro with the boss skippable on repeat play throughs?

June 12, 2018 01:05 AM
BackToAshes Project
On 6/10/2018 at 2:42 PM, the incredible smoker said:

Looking very good,

here are the things i notice :

When the boss starts moving toward you from 0:45, the animation is running while the boss moves slowly, and keeps running against obstacles.

Also you could have made the big sword material go more brighter red when on fire, not so dark.

For the rest all good.

Thanks for feedback, Ill look into those :)

6 hours ago, jbadams said:

Looking pretty good! Is the little intro with the boss skippable on repeat play throughs?

Its a good idea actually, I didnt think about it!

June 12, 2018 07:39 AM
fmatak

Looks awesome! Only thing I noticed was sometimes the boss is attacking at random directions rather than the player. At one point it attacked to the walls (around 2:40). 

Keep up the good work!

June 13, 2018 12:34 AM
BackToAshes Project
6 hours ago, fmatak said:

Looks awesome! Only thing I noticed was sometimes the boss is attacking at random directions rather than the player. At one point it attacked to the walls (around 2:40). 

Keep up the good work!

Yes You are right, the attack sequences needs some more polishing and love x)
Thanks!

June 13, 2018 06:54 AM
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Advertisement

Latest Entries

First Trailer

6806 views

February Update

2162 views

Undead Prince Test

2488 views

Knock knock

1852 views

Cutscene example

2502 views

Secret areas

2077 views
Advertisement