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Crash on running bytecode from 32bit on 64bit

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12 comments, last by Alexander Orefkov 2 years, 8 months ago

Thanks for letting me know.

I've reproduced this too. I will work on the solution as soon as possible.

AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game

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I've fixed this in revision 2749.

Regards,
Andreas

AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game

Many thanks! I checked - for my project the same bytecode is now generated for both architectures.

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