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Latest 2D Activity
Correct, not a right or wrong approach. Some are more easy to implement than others, some are a better fit for specific languages and tools.
You asked about typical, and typical is table-based configuration. Sometimes that is tables in source code, sometimes that is tables in data files, sometimes o…
I have done a lot of work on Blast Castle in the past weeks/months and holding back writing another blog, so here I am! I don't want to bore anyone, so I'll get right to the changes!
The dictionaryOne of the things I always wanted to have was a way to keep track of discoveries. This object opens up…
NeoAxis releases a new version NeoAxis Engine, a versatile real-time platform for making 3D, 2D games and apps.
This release includes a large number of changes in all components of the engine. Improved graphics, physics, sound, network support, resource and object management.
Updated …@_Silence_ thank you 🙂
Using RL is an interesting project and can result in very strong AI, but projects like AlphaZero take very large amount of computation.
I don't understand how your NPCs are different from chess pieces. Is it that there many types of them? Or perhaps that they have stats? Those seem like small obstac…
Tuzi_Cure said:
Let's say your player character has 10 HP.
I would multiply it by a factor of 10 for the display, so the player sees 100 HP. but as far as the code is concerned, it's still 10.
If the play takes 1 damage now, the player's HP should be 90 HP, then 80, 70, and so forth until 0 HP. …
Hello! I have finally finished the start of the shop, there are still things I wish to add, but right now I'm happy with it. I found a way to make items that will appear in the shop super easy to add. All I need to do is add a sprite to the sprite sheet of items, fill out the info in the item dicti…
Today I worked on adding randomization to the shop aka the Fether Outlet. I made a couple of upgrades/attachments that appear at random, but in the future, there will be a lot more. there is still a lot of kinks to work out, but overall, I'm happy with it. Also, you can't actually buy things yet bu…
LorenzoGatti said:
the screenshot only shows high quality but otherwise unremarkable still images
I saw a “Paper Mario”-type animation there. But yes, a description here is called for. And if pseudojester doesn't come back and continue the discussion, he's probably spamming us (pushing “sticker…
I've trying something similar now, and I agree with Brian Sandberg.
My advice is to find a javascript framework (React, Vue, Svelte) that clicks with you, and learn it properly. You're going to have to do a whole bunch of “mucking about with the UI” regardless, but from my experience so far (with Sv…
I'll change my focus here then, thanks for the feedback, truly appreciate it :D
@MarkS lol. that's almost like the first implementation, only had to make a few changes, thank you 🙂
@undefined hi I'm an artist and I went to school for game development but took a break during covidband I'm looking for a project to collaborate on with before I get back in school. I'm very creative and can help with the art and story and a 2d topdown would be an awesome project to get back into i…
Hello all! We are working passionately on a non-traditional, unique, browser-based, point-and-click exploration RPG. This game has been a dream of mine for over 20 years, and was originally inspired by Neopets. In it, you acquire a crew which you train and equip as you explore a mutated 2d world th…
Peraglees: The Ooloufian Resistance is an action-adventure arcade shooter set in the Fennyverse. With the universe under threat from the evil Old Whiplin, explore and liberate nine whole planets in your quest to protect the universe! It's up to you as KAOTIX Fury or Guido Fury (or both in couch CO-…
Hey devs and indie gamers, In this new update you'll check out what's
new about Sword of Sheris, now you'll check out all the changes below
Fix bugs
Optimization
New Chapter Two cutscenes
New Mara Queen Devil she boss
Upgrade graphics
Free Chapters Two selection
New Levels
More…
Project Name: Yami
Program/Language: [Unity using C#, version 2020.1.2F1, GitLab use for version control.]
Roles Required: [Programmer, Social Media Manager]
Unity Programmer
This position requires knowledge of git and or Sourcetree as well as some experience working on a team and reading others code. …
Hello, im searching for collaboration with an Graphical Artist for make a Graphic Adventure …. i need good Backgrounds and Sprites with some animation for example for put the characters walking or moving around the scenario…..
I want make minimal DEMO of it with view pointed to try get someclass of …
@Gnollrunner That sounds like a really interesting project! I just think that it might be too complex for my current skill level, but I will check the videos from your blog for sure. I'll contact you if I still have the courage ?
The Orx community is pleased to announce the 1.14 release. This marks the 14th yearly major release since 1.0 in 2009.
There are quite a few changes in this release. Here are some highlights:
Bundle
, a new extension that can automatically discover and pack all your game resources, either inside…
Hello. This is my first post here, so let me know if I should change anything.
I discovered while researching my upcoming game: Gravity's Great Betrayal, that there isn't really any information on this. So I did a survey and here are the results. There are other limitations that I mention later, but…
From what I recall, Godot's default scripting language is extremely similar to python, could be a good option for starting out. I think there's a number of tutorials that teach basic gamedev stuff with it too, so that's probably a good source of first projects.
Beyond that point though, I recommend …
Very nice!
NeoAxis company releases a new version of NeoAxis Engine, a versatile real-time platform for making 3D, 2D games and apps.
The release includes significant licensing changes, graphics improvements, a new physics engine, multiplayer support and many new add-ons. Now available for free a road construc…
I'm in the process of developing a 2D RPG game engine. I have a working demo engine which is essentially a glorified interactive screensaver but I am gradually introducing more elements of gameplay.
What I would love is to find some peeps who might have talent and skills but maybe (like…
The colors and animation for my main menu is a never-ending struggle. The animation is definitely improved from before, but the color palette is inconsistent with steam. Trying to get it to look right.
OLDEST VERSION:
OLDER VERSION:
CURRENT VERSION:
You can wishlist “Shape: Mind of Thinker” on steam
Wish list now at: https://store.steampowered.com/app/2267500/Shape_Mind_of_Thinker
Shape: Mind of Thinker have a minimalist style inside the puzzle platformer game
"Sometimes I overthink a lot and it makes me stuck inside my mind"
A Mini…Beta version is released for OpenSuse users. Should work on Tumbleweed and Leap users.
Post your comments, criticisms or requests.
Hello I am Sanjay Pasari, I'm making a 2D metroid-style game and have spent a lot of time getting my color palette just right. I'd like to add some lighting/filters/atmospheric effects, but I'm worried that they will skew my palette and make things look off. What sorts of lighting and atmospheric e…
A Minimalist Style But Inside A Complex-minded"Sometimes I overthink a lot and it makes me stuck inside my mind"
With connecting word mechanism, you can make a rule for your rooms and solve the problem.
Solve the pu…
See the culmination of all our gamedev efforts this Spring!
Much of the past two weeks was spent fixing bugs in the existing code, which can be frustrating as I lose any sense of progression while going back over earlier mistakes. I'm finding ‘vector’s to be at the center of a large percentage of these bugs and I'm not entirely convinced they are alwa…
Added Explosions!
Player / Enemy collisions
Player Laser shot
Enemy destruction / collision with Player laser shot
Main game loop and frame update now fixed at 60fps
Completely new control system:
Controls: (Simultaneous keyboard & mouse system)
“Z” = Thrust Left
“X” = Thrust Right
Mouse = …
Well that was harder than I was hoping, but it feels good to have the collision detection working ?
Initially I followed a very good YouTube tutorial by javidx9 - I'd highly recommend his channel. He built his example in his custom engine, but it was clearly presented and fairly straight forwa…
The Orx community is pleased to announce the 1.13 release. This marks the 13th yearly major release since 1.0 in 2009. There are a substantial amount of changes in this release. Some highlights include:
- 70+ updates or new features
- Added a new SoundSystem plugin based on MiniAudio: All platforms now s…
NeoAxis company releases a new version of NeoAxis Engine, a versatile real-time platform for making 3D, 2D games and apps.
NeoAxis 2022.1 includes the bigger amount of improvements of any release in the last 3 years. Made many graphics and editor improvements, new game specific components were added…
Welcome to the first gameplay preview of Shallow Wish. Have a sit at the tavern near the minstrel, listen his tune - it's all a sample of what the game is all about! Until you can play it yourself, take a look at what it has to offer.
Shallow Wish is an action-adventure game in development, now on …
As time passes, Shallow Wish grows and develops into an unreal world. It is the sum of many months of work and dedication, many skills and hopes. I am happy to announce that Shallow Wish is on its final development stage, and I hope that 2022 will be the year of its …
NeoAxis company releases a new version of NeoAxis Engine, a universal platform for making real-time 3D, 2D projects and window apps. The platform is intended to develop all kinds of 3D and 2D projects such as computer games, simulators, visual trainers, VR systems and to develop window apps with ri…
NeoAxis company releases a new version of NeoAxis Engine, an integrated development environment with built-in 3D/2D game engine. The environment can be used to develop all kinds of 3D and 2D projects such as computer games, visual trainers, VR systems, to visualize processes and develop windowed ap…
NeoAxis company announces a new licensing for their flagship product the NeoAxis Engine.
The versatile 3D/2D project development environment NeoAxis Engine has reached significant development. This is a full-fledged product, it has a lot of features. In the near future, NeoAxis Engine 2021.2 will be…
What a hell of a month! We got a lot done, all of it culminating in the release of the new vertical slice demo! This demo is now live, and you can check it out for free!. This slice includes an hour or more of content for you to explore, so we hope you enjoy it!
Visuals and Level DesignLike last mo…
NeoAxis company releases a new version of NeoAxis Engine, an integrated development environment with built-in 3D/2D game engine. The environment can be used to develop all kinds of 3D and 2D projects such as computer games, visual trainers, VR systems, to visualize processes and develop windowed ap…
I can't believe it's been two months already since the year started. Time moves extremely quickly these days. Anyway, we have some solid progress to show, and some important announcements to make this month, so strap in!
Overall progressLast month was a big update with a lot of new content, particu…
NeoAxis company releases a new version of NeoAxis Engine, an integrated development environment with built-in 3D/2D game engine. The environment can be used to develop all kinds of 3D and 2D projects such as computer games, visual trainers, VR systems, to visualize processes and develop windowed ap…
In this article series, I will talk about how and why we decided to create our own solution for import of Flash animation to Unity, and about optimization techniques and internal workings of the plug-in. I also have lots of other fascinating stuff to tell about: internals of the SWF format, s…
There is a video version of this tutorial available here which compliments the article version:
https://www.youtube.com/watch?v=qRuVgGOL3fI
Welcome to the 2D UFO game guide using the Orx Portable Game Engine.
(Updated for 2021 and to support version 1.12 of Orx)
My aim for thi…